Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.1p1
Issue ID
730696
Regression
Yes
Setting object's parent to null in Awake makes it invisible in the hierarchy
Steps to reproduce:
1. Open attached project
2. Open scene "/Scenes/Bug"
3. Expand "Directional Light" in the hierarchy and notice that it parents "Main Camera"
4. Run scene and notice that "Main Camera" is no longer visible in the hierarchy, but the game view is still rendered, which means that "Main Camera" doesn't get destroyed
Note: Bug.cs sets parent of "Main Camera" to null in Awake(). If we did the same in Start() then this bug wouldn't be present.
Workaround: Change parent in Start()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment