Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a2
2020.1.0a3
Issue ID
1185214
Regression
Yes
SerializeReference crash when using a generics serialization
To reproduce:
1. Open attached project ("case_1185214.zip")
2. Select "GameObject" Game Object from Hierarchy
3. Attach"CrashMe" script from Assets to the selected Game Objected
Expected result: Unity does not crash
Actual result: Unity crashes
Reproducible in: 2020.1.0a2, 2020.1.0a5
Not reproducible in: 2019.3.0a2, 2019.3.0b4, 2020.1.0a1
Could not test in: 2017.4.32f1, 2018.4.9f1, 2019.2.6f1, 2019.3.0a1 (SerializeReference not introduced)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a11 (Generics are now disabled)