Search Issue Tracker
Fixed
Fixed in 2022.3.11f1, 2023.2.10f1, 2023.3.0b1
Votes
0
Found in
2023.3.0a1
Issue ID
UUM-58793
Regression
No
Search will index asset while in playmode
- Open Search Window (Ctrl + K)
- Open the Progress Window. Menu Window -> General -> Progress
- Go into playmode
- Create a new assets (ex: create a new material anywhere in project)
- See in the Progress window that indexing has been started.
Expected results: we do not want to do indexing during play mode to not affect framerate.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment