Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.0f3
Issue ID
1014447
Regression
No
ScrollRect elasticity causes many unnecessary imperceptible position changes and cannot be clamped
Steps to reproduce:
1. Open attached "ScrollRect.zip" Unity project
2. Enter Play mode
3. Click on the Scroll View content in Game view and drag it to the edge of the screen
4. Observe Console
Expected results:
ScrollRect.onValueChanged event listener stops being called when the Scroll View content comes to a perceived stop
Actual results:
ScrollRect.onValueChanged event listener keeps being called for a while after Scroll View content comes to a perceived stop due to minuscule changes to Scroll View content position
Reproduced in: 2018.2.0a5, 2018.1.0b12, 2017.4.0f1, 2017.3.2f1, 2017.2.2p1, 2017.1.3p2, 2017.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment