Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1364124
Regression
Yes
[Regression] Texture Preview looks brighter in Linear color space
Steps:
1. Open attached project (20210909_tes.zip)
2. Open _Texture_PreviewThumbnail scene
3. Hit play
4. Observe GameView
Expected: All three quad looks similar/the same.
Actual: The middle quad looks brighter. The middle quad is using AssetPreview.GetAssetPreview()
Select the texture and observe the thumbnail on top of Inspector, it also looks brighter.
Reproducible:
2022.1.0a8 (a6d7f27874c0)
2021.2.0b1.3027 (1e2674f03162)
2021.2.0a20.2866 (0bd21e314fca)
2021.2.0a19.2770 (f81c6ad18371)
Not-reproducible:
2021.2.0a18.2582 (5605789000ce)
2021.2.0a17.2411 (96ee4da88f82)
2021.2.0a14.1979 (462ae11b66db)
2021.2.0a6.1011 (dc497bf8326a)
2021.1.21f1.3059 (f2d5d3c59f8c)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Add comment