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Not Reproducible
Votes
5
Found in
2018.2.0b3
2018.2.15f1
2018.3.0a1
2019.1.0a1
2020.1.0b3
Issue ID
1105494
Regression
Yes
Rect Transform tool handles sometimes become ungrabbable
How to reproduce:
1. Open the user's attached project
2. In the Project window enter "New Scene"
3. In the Hierarchy window select Canvas->GameObject
4. In the Scene window try to grab Rect Tool handles and resize the Game Object
Expected result: Handles are clickable
Actual result: Handles do not react to being clicked on
Note: Double-clicking on "Canvas" or "GameObject" fixes the issue
Reproducible on: 2018.2.0b3, 2018.2.20f1, 2018.3.1f1, 2019.1.0a12, 2020.1.0b3
Not reproducible on: 2017.4.17f1
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danibacon
Sep 08, 2024 17:45
Can confirm this issue still exists in 2021.3.24
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zhoujiazhiwork
Oct 31, 2023 06:11
same issue at 2022.3.12f1
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PixelCells
Apr 09, 2023 15:06
Same issue on 2021.3.18f1. Appeared about 7 days ago.
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Trokild
Aug 04, 2020 09:12
I have the exact issue too. Rect transform tool stops working, somehow sometimes. 2019.3.0f6
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palomacs
Apr 09, 2020 19:28
This issue just happened to me in 2018.4.20f1.
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cihadturhan_unity
Mar 13, 2020 09:05
Confirm this issue on 2019.3.0a8. Restarting unity does not solve the issue.
It seems like there is a raycast problem in the editor. -
ecv80
Dec 28, 2019 14:49
Never mind my last comment. I actually had this issue: https://issuetracker.unity3d.com/issues/textmesh-pro-ui-text-gets-out-of-rect-transform-bounds-when-changing-left-margin-under-extra-settings
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ecv80
Dec 28, 2019 14:37
This is happening to me right now in 2019.2.0b7 and has happened occasionally with earlier versions as well.
I'm sorry you can't reproduce it, but the problem is real, so maybe more effort or patience should be put to hunt it. -
hoodust
Aug 29, 2019 16:54
Can confirm this issue still exists in 2019.3.0a7. "Resolution" as noted worked for me: double-clicking a UI GameObject allowed me to use the Rect Tool again everywhere in the project. Not sure if related, but this issue occurred for me on a dual-monitor set up (one 4k one 1080) after dragging the game window around between screens.
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lsheron
Jun 27, 2019 19:16
Someone on my team figured out that by setting Layout to Default, it fixes this problem.
We don't know why. But it's a consistent fix.
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Resolution Note (2020.2.X):
We are unable to reproduce this error from the dev side. After talking with QA who accepted it, resetting Unity's layout corrected the issue.