Search Issue Tracker
Fixed in 1.0.0p6
Votes
1
Found in [Package]
0.9.0
Issue ID
1017018
Regression
No
[Polybrush] Normals are not updated when modifying a mesh
Steps to reproduce:
1. Open user attached project
2. Click Tools -> Polybrush -> Polybrush Window
3. Paint on the selected mesh
4. Observe that the normals are not updated
Expected result: normals should be updated when mesh is modified
Reproduced in: 2018.2.0a6, 2018.1.0b12, 2017.3.1p4, 2017.2.2p1, 2017.1.3p2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
rubiez64
Apr 09, 2018 08:56
Can confirm, it happened to me in 2017.2.0f3