Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1352512
Regression
Yes
Platform doesn't implement RayTracingAccelerationStructure error is thrown after launching HDRP Template project
How to reproduce:
1. Create a new HDRP Template project
2. After the project is finished loading, open and observe the Console window
Expected results: No errors are thrown
Actual results: Platform doesn't implement RayTracingAccelerationStructure error is thrown
Reproducible with: 2022.1.0a3(12.0.0)
Does not reproducible with: 2019.4.29f1(7.6.0), 2020.3.14f1(10.5.0), 2021.1.16f1(11.0.0), 2021.2.0b4(12.0.0), 2022.1.0a2(12.0.0)
Tested on macOS 11.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library
Resolution Note (fix version 12.0.0):
Fixed in HDRP 12.0.0 which is available in Unity 2022.1.0a6 and above