Search Issue Tracker
Fix In Review
Fix In Review for 6000.4.0f1, 6000.6.0a1
Fixed in 6000.5.0a9
Votes
0
Found in
6000.4.0b3
6000.5.0a3
6000.6.0a1
Issue ID
UUM-131892
Regression
No
"Physics 2D Raycaster" is missing a documentation link
How to reproduce:
1. Create a new URP 2D project
2. In the Hierarchy, right-click -> Create Empty
3. Select the created GameObject
4. In the Inspector, click "Add Component" -> Physics 2D Raycaster
5. Click on the "?" button to open the documentation and observe the results
Expected results: The documentation opens
Actual results: The documentation is missing
Reproducible with: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3
Reproducible on: macOS Tahoe 26
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a9):
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.4.0f1):
Fixed in 6000.4.0f1