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Votes
0
Found in
4.2.0f4
Issue ID
558675
Regression
No
Particle systems created from script are rendered incorrectly in standalone builds
* Create a script that calls gameObject.AddComponent<ParticleSystem>() and attach it to a game object in a scene.
* Build and run a standalone player.
* Expected behavior: Particles should look the same as when you preview them in the Editor.
* Actual behavior: Particles are all pink squares (looks like missing material, texture image not found, etc.).
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