Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0b8
Issue ID
880680
Regression
Yes
NullReferenceException when using a Scroll View
Steps to reproduce :
- create a new Scrol View
- enter Playmode and notice the errors
NullReferenceException: (null)
UnityEditor.SerializedObject..ctor (UnityEngine.Object[] objs, UnityEngine.Object context) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/SerializedPropertyBindings.gen.cs:87)
UnityEditor.Editor.GetSerializedObjectInternal () (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:175)
UnityEditor.Editor.get_serializedObject () (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:168)
UnityEditor.UI.GraphicEditor.OnEnable () (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEditor.UI/UI/GraphicEditor.cs:34)
UnityEditor.UI.ImageEditor.OnEnable () (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEditor.UI/UI/ImageEditor.cs:35)
*Note:
Regression from 5.6b7.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
jtd200
Jun 22, 2017 14:46
+1, also in 5.6.1f1. It breaks major components for a previously released title.
Benomuso
Jun 22, 2017 13:59
Also worth noting that I stop getting the error if I make the scroll view a prefab instead of just having it in the scene
Benomuso
Jun 22, 2017 13:55
I get the same error but only when I add text to the content of the scroll view. Also worth noting that my content gameobject has a VerticalLayoutGroup and ContentSizeFitter components attached
Colobon
Jun 15, 2017 21:48
+
5.6.1f1
redprogrammer
May 29, 2017 22:45
+
immacul8_apps
May 27, 2017 23:52
+
Fritsl
May 26, 2017 10:58
Me too
Jekel
May 17, 2017 15:54
NullReferenceException: (null)
UnityEditor.SerializedObject..ctor (UnityEngine.Object[] objs, UnityEngine.Object context) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/SerializedPropertyBindings.gen.cs:87)
UnityEditor.Editor.GetSerializedObjectInternal () (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:193)
UnityEditor.Editor.get_serializedObject () (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:185)
UnityEditor.MaterialEditor.OnEnable () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/MaterialEditor.cs:1773)
Not-Steve
May 09, 2017 19:00
+
Krash0
Apr 05, 2017 23:01
+