Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.0.0
Issue ID
ECSB-250
Regression
No
NullReferenceException when building to Dedicated Server with ECS package
Reproduction steps:
1. Open the attached “ASDQWE” Project
2. In the top menu select File > Build And Run
Expected result: The Player is built
Actual result: “NullReferenceException: Object reference not set to an instance of an object” is thrown in the Console Window
Reproducible with: 1.0.0-pre.15 (2022.2.11f1)
Could not test with:
0.17.0-preview.42 (2022.2.11f1 (246 errors from com.unity.platforms@0.10.0-preview.10 and com.unity.entities@0.17.0-preview.42),
1.0.0-pre.47 (2022.2.11f1 reproduction steps result in Editor crash on "in __pthread_kill")
Reproducible on: Intel MacOS 13.2.1
Note: Not reproducible when building on Standalone Platforms
Comments (1)
-
BackgroundMover
Mar 31, 2023 17:36
Hi, I think this is maybe a duplicate of
https://issuetracker.unity3d.com/issues/crash-on-in-pthread-kill-when-building-to-dedicated-server-with-ecs-package
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Resolution Note:
Fixed in 1.0.11