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Won't Fix
Votes
0
Found in [Package]
1.11.2
Issue ID
ADDR-1331
Regression
No
NullReferenceException is thrown when using Addressables.InstantiateAsync to instantiate a Prefab with complex Mesh Collider
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. Exit the Play Mode
4. Enter the Play Mode again
5. Observe the Console Window
Expected result: No errors are thrown
Actual result: NullReferenceException error is thrown
Reproducible with: 2019.3.2f1, 2019.4.3f1, 2020.1.0a20 (1.11.2)
Not reproducible with: 2018.4.24f1, 2019.3.1f1 (1.11.2)
Couldn't test with: 2019.3.08, 2019.3.0f3 ("Reached the maximum polygons limit" error is thrown)
Workaround: Downgrading to Unity 2018.4.24f1 and upgrading the project back to the initial version (also need to fix references to Materials and Meshes after)
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Resolution Note:
This is not an addressables issue based on repro steps with different editor versions and same addressables package version. Moving parent tracked issue to Physics for further investigation.