Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0f2
Issue ID
1032008
Regression
No
Null Reference exception occurs on updating package manager UI
Null Reference exception occurs and package manager window disappears on updating it.
Steps to Repro:
1. Open attached or create a new project
2. Window > Package manager
3. Go to In project tab > package manager UI
4. Update to latest version
Actual Result:
1. Package manager window restarts
2. The UI is not visible in the window
3. Null reference exception occurs
4. UI appears on reopening the window
5. Sometimes UI doesn't appear back
Workaround:
1. Go to Help
2. Reset packages to default
Expected Result:
1. Package manager window should gracefully restart
Occurring with:
2018.1.0f2, 2018.1.0f1, 2018.1.0b10, 2018.1.0b5
Note: UI is loading with 2018.2.0b2 however the error still occurs
Environment:
Windows & Mac
Stack Trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.PackageManager.UI.PackageDetails..ctor () (at C:/Users/GS1793/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.package-manager-ui@1.9.6/Editor/Sources/UI/PackageDetails.cs:81)
UnityEditor.PackageManager.UI.PackageDetailsFactory.DoCreate (IUxmlAttributes bag, CreationContext cc) (at C:/Users/GS1793/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.package-manager-ui@1.9.6/Editor/Sources/UI/PackageDetails.cs:19)
UnityEngine.Experimental.UIElements.UxmlFactory`1[T].Create (IUxmlAttributes bag, CreationContext cc) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualElementFactory.cs:19)
UnityEngine.Experimental.UIElements.VisualElementAsset.Create (CreationContext ctx) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualElementAsset.cs:116)
UnityEngine.Experimental.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.Experimental.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2 idToChildren, CreationContext context) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualTreeAsset.cs:154)
UnityEngine.Experimental.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.Experimental.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2 idToChildren, CreationContext context) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualTreeAsset.cs:203)
UnityEngine.Experimental.UIElements.VisualTreeAsset.CloneSetupRecursively (UnityEngine.Experimental.UIElements.VisualElementAsset root, System.Collections.Generic.Dictionary`2 idToChildren, CreationContext context) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualTreeAsset.cs:203)
UnityEngine.Experimental.UIElements.VisualTreeAsset.CloneTree (UnityEngine.Experimental.UIElements.VisualElement target, System.Collections.Generic.Dictionary`2 slotInsertionPoints) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualTreeAsset.cs:143)
UnityEngine.Experimental.UIElements.VisualTreeAsset.CloneTree (System.Collections.Generic.Dictionary`2 slotInsertionPoints) (at C:/buildslave/unity/build/Modules/UIElements/UXML/VisualTreeAsset.cs:108)
UnityEditor.PackageManager.UI.PackageManagerWindow.OnEnable () (at C:/Users/GS1793/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.package-manager-ui@1.9.6/Editor/Sources/UI/PackageManagerWindow.cs:26)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment