Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b18
Issue ID
658049
Regression
No
[NativePlugin] Typo in a native plugin warning in the editor
Steps to reproduce:
1. Open the attached project
2. Select 'FBXSplitter' dll file
Notice warning in the inspector:
"Once native plugin is loaded from the script, it's never unloaded. If you
deselect native plugin and it's already loaded, please restart Unity."
Each time that message mentions 'native plugin', it needs an article (like
'a' or 'the'), so it should probably be:
"Once a native plugin is loaded from the script, it's never unloaded. If
you deselect a native plugin and it's already loaded, please restart
Unity."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment