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By Design

Votes

0

Found in

2018.3.0a6

Issue ID

1068692

Regression

No

Multiple GameObjects don't move accordingly to their local Transform values when moving them together with the Move Tool

Scene/Game View

-

Repro steps:
1. Open QA attached project "repro_1068692"
2. Open scene "0"
3. Set the "Toggle Tool Handle Rotation" in the Toolbar to "Local"
4. Set the "Toggle Tool Handle Position" in the Toolbar to "Pivot"
5. Select both Cylinders in the Hierarchy
6. Select the "Move Tool" in the Toolbar
7. Move both Cylinders with the gizmo along any axis

Expected: Cylinders are moved based on their local Transform values
Actual: Cylinders are moved identically

Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8

  1. Resolution Note (2019.1.X):

    This is currently "by design". However, we will address this problem as part of the larger "Enhanced Transform Tools" initiative.

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