Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.0.0-preview6
Issue ID
1231994
Regression
No
[Mobile][Input System] rumble not available for gamepads
-error: gamepad rumble doesn't work with mobile devices
ATTN: this is currently not supported by either Android nor iOS themselves (but leaving this issue in case people search for Unity support for this)
-repro:
--open attached project
--build SampleScene for mobile
--connect gamepad (which itself supports rumble) to mobile device
--run project on device
--NOTICE the gamepad doesn't rumble
Favro task:
https://favro.com/organization/c564ede4ed3337f7b17986b6/dbf5be8d90e884d348da1735?card=Uni-140363
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Android development builds
- Configurable Joints are not scaled when the GameObjects containing the Joints are scaled
- Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject
- [Metal] "undeclared identifier 'RemapFoveatedRenderingResolve'" error is thrown when compiling a shader
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting
Add comment