Search Issue Tracker
Fixed
Votes
0
Found in
2023.2.0a16
Issue ID
UUM-36349
Regression
Yes
"MissingMethodException: Constructor on type 'UnityEditor.SceneViewCameraOverlay' not found." is thrown when selecting the Camera
How to reproduce:
1, Open the attached project "test.zip"
2, Select "Main Camera" in the Hierarchy window
Expected results: No errors are thrown
Actual results: "MissingMethodException: Constructor on type 'UnityEditor.SceneViewCameraOverlay' not found." is thrown in the Console window
Reproducible with: 2023.2.0a14, 2023.2.0a16
Not reproducible with: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a13
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Resolution Note:
Fixed by another internal issue: UUM-34775: [URP] Moving camera in the scene throws errors