Search Issue Tracker
Fixed in 4.5.2
Votes
16
Found in
4.3.3f1
Issue ID
588450
Regression
Yes
Mismatched serialization in the builtin class 'Mesh'
To reproduce:
1. Open attached project
2. Open MismatchError scene
Expected result: No error
Actual result: Error is thrown: Mismatched serialization in the builtin class 'Mesh'. (Read 295476 bytes but expected 295477 bytes)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit
kleinfb
Mar 27, 2014 03:41
Won't fix?? Is this a joke?
chiapet1021
Mar 17, 2014 20:57
Why has this issue been designated as "Won't Fix"? It seems to be a rampant error causing performance issues for many of us.
SnoozePouch
Jan 31, 2014 07:47
I am seeing a lot of these errors too since we moved to 4.3. A lot of things broken in 4.3, and even though they get marked as fixed, they are still present in 4.3.4 e.g. Does this mean that if one testcase results in no errors people just close the bug...?