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Fixed in 4.5.2

Votes

16

Found in

4.3.3f1

Issue ID

588450

Regression

Yes

Mismatched serialization in the builtin class 'Mesh'

Serialization

-

To reproduce:
1. Open attached project
2. Open MismatchError scene
Expected result: No error
Actual result: Error is thrown: Mismatched serialization in the builtin class 'Mesh'. (Read 295476 bytes but expected 295477 bytes)

Comments (33)

  1. lopezjmary7

    Jun 23, 2020 06:42

    Please share some tutorial videos on this topic.
    We have displayed all subjects on our website. Please check the page of MathXL Precalculus answers - https://www.buyonlineclass.com/mathxl-answers/ and share suggestions.

  2. doloresmiles7

    Jun 22, 2020 06:49

    At first there were some errors. But we have fixed that by watching tutorials. Visit this page - https://australiantranslationservices.com.au/location/brisbane/ , you can suggest any edits.

  3. Williams4

    May 21, 2020 10:43

    I am so much troubled by seeing Mismatched serialization that is popping up on my screen on a regular basis. A useful idea about how to tackle this problem is given on https://edubirdie.org/contactus/ site which would be appreciated otherwise I am leaving this discussion forum.

  4. jack3821

    May 13, 2020 19:17

    You have to define all the project instructions in a good way and pick the right place to save it. The https://www.assignmenthelper.com.au/law-assignment-help/ share some of the methods which you can get if you want.

  5. Rene-Damm

    Jun 16, 2014 15:48

    This bug specifically affects meshes imported/created with 3.5.0 and loaded into Unity 4.x. 3.5.0 had a rather tricky bug in mesh serialization which was fixed in 3.5.1 but which requires a workaround serialization path in 4.x. This code path was missing a bool field thus leading to the error here (the mesh would still load more or less correct, though).

    Fixed in 4.5.2.

  6. Steven Walker

    Jun 12, 2014 17:43

    I am still getting these errors in 4.5.0f6 with no apparent solution or work around :/

  7. EightBitNine

    May 09, 2014 15:27

    It now says voting disabled for resolved issues. WTF, how do you say that you "won't fix" something, but then say that its fixed? Did I just wake up in freaking OPPOSITE LAND?

  8. deli73123

    Apr 15, 2014 23:17

    It seems like the people who run this Issue Tracker are extremely inconsistent in how they deal with errors.
    I don't understand why they would even HAVE a "won't fix" option.

  9. Marcurios

    Apr 01, 2014 14:32

    I'm glad i didn't buy Unity yet, cause i also have this error, and after searching for days on the net i could not find any fix for it, so now i have decided that i'm just going to use the Cryengine instead of a gameengine whose bugs won't get fixed.

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