Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.2.0f4
Issue ID
562616
Regression
No
Method StringBuilder.AppendFormat(string,Object,Object) throws InnerException
Method StringBuilder.AppendFormat(string,Object,Object) is available in Mono and .NET 4.5 but not in .NET for Windows Phone 8. This causes app built with this method to fail.
Steps to reproduce:
1. Create a new WP8 project
2. Create a script, make a use of StringBuilder.AppendFormat(string,Object,Object) method
3. Deploy it to a Windows Phone 8 device.
4. Either Unity 4.3 will throw a reference rewriter exception while building or Unity 4.2 player will throw InnerException
Expected result: Unity should use function with comma separated list of Object arguments - StringBuilder.AppendFormat(string,params Object[])
Reproduced with:
Version 4.2.0b5 (8959c9141f86)
Wed, 19 Jun 2013 11:27:09 GMT
Version 4.3.0b2 (0dd7f9fae13b)
Thu, 05 Sep 2013 08:25:02 GMT
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment