Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b5
Issue ID
769504
Regression
Yes
[MemoryManager] Unity crashes in MemoryManager with "CheckDisalowAllocation" on exiting playmode
To reproduce:
1. Open attached project
2. Open scene TestingA03
3. Select object A03
4. Enter play mode
5. Wait for few seconds
6. Exit play mode
7. Error popups appears and unity crashes:
CheckDisalowAllocation. Allocating memory when it is not allowed to allocate memory.
(Filename: C:/buildslave/unity/build/Runtime/Allocator/MemoryManager.cpp Line: 410)
Regression from 5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment