Search Issue Tracker
Fixed in 2017.2.0f3
Duplicate in 5.6.X, 2017.1.X
Fixed in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
941997
Regression
No
Memory leak when Development Build is focused after using the Profiler
To reproduce:
1. Create a new project
2. Go to "Build Settings"
3. Enable "Development Build"
4. Press "Build & Run"
5. Go to Editor and enable Profiler, connect it to the build (Connected Player>WindowsPlayer(***))
6. Connect Profiler to Editor and close the Profiler window
7. Open the Task Manager
8. Focus the Build window and observe Memory usage in the Task Manager
Desired outcome: Memory allocation is stable and is not growing.
Actual result: Memory growth for the build keeps increasing continuously when the build is focused.
Reproduced with 5.5.1f1, 5.5.4p3, 5.6.1f1, 5.6.3f1, 2017.1.0p4, 2017.2.0b8
Not reproduced with 2017.3.0a4
Fixed in: 5.6.3p4, 2017.1.1p2, 2017.2.0b10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Window location is not saved when reopening windows
- Selecting default reference on script asset causes immediate code compilation
- The Fallback font does not get displayed when a fallback happens with the UIToolkit Label text
- Vertical split of both "Preferences" and "Project Settings" windows is not staying alligned with the mouse pointer when moved
- Both "Unity Forum" and "Unity Discussions" selections in the "Help" dropdown open the same link
OmarVectorX
Dec 06, 2017 08:17
The bug still exist in 2017.2.0f3
however, you dont need to do any build, just run inside the editor and the observe the memory usage in task manager when using profile :D