Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a12
2019.2.0a1
2019.2.0b2
2019.3.0a1
Issue ID
1155489
Regression
Yes
Materials on 3D objects with non "Opaque" rendering mode corrupt when a .mov video is rendered on those 3D objects
Steps to reproduce:
1. Open Users attached project "TryNewUnity.zip"
2. Open "MainScene"
3. Enter Play Mode
4. Notice the Cube on the right side of the screen
Expected results: .mov videos are rendered on 3D objects with every material Rendering mode
Actual results: .mov videos on 3D objects with Materials with non "Opaque" Rendering mode are rendered with a moving black background
Reproducible with: 2019.1.0a12, 2019.1.8f1 2019.2.0b7, 2019.3.0a7
Not reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.0a11
Note: Sometimes reassigning reference for a video in the video player fixes the problem.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
This is a duplicate of issue #1165238