Search Issue Tracker

Fixed

Fixed in 6000.0.29f1, 6000.1.0a6, future release

Votes

2

Found in

2021.3.43f1

2022.3.46f1

6000.0.19f1

6000.1.0a1

7000.0.0a7

Issue ID

UUM-79471

Regression

No

Main light shadows are shown on transparent material when the "Transparent Receive Shadows" parameter is disabled

--

-

Reproduction steps:
1. Open the "repro_IN-83771" project
2. Open the "/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/ShadowReceiverDemo.unity" Scene
3. Select the "/Assets/Settings/Mobile_Renderer.asset"
4. In the Inspector, make sure that the "Transparent Receive Shadows" parameter is disabled
5. Open the Scene view
6. Observe the shadows in the Scene

Expected result: No shadows are shown
Actual result: Main light shadows are shown

Reproducible with: 2021.3.43f1, 2022.3.46f1, 6000.0.19f1

Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested

Notes:

* Not reproducible in Play Mode
* Not able to check if it’s reproducible in Player due to pink textures

Comments (1)

  1. DevDunk

    Oct 18, 2024 10:35

    While the shadows are redone. Can someone take a look at soft shadows not working with ARCore or any XR plugin?
    This is such a big issue
    Bug report/issue tracker is open for a while

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.