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Fixed in 6000.0.29f1
Fixed in 6000.0.X, 6000.1.X, future release
Votes
2
Found in
2021.3.43f1
2022.3.46f1
6000.0.19f1
6000.1.0a1
Issue ID
UUM-79471
Regression
No
Main light shadows are shown on transparent material when the "Transparent Receive Shadows" parameter is disabled
Reproduction steps:
1. Open the "repro_IN-83771" project
2. Open the "/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/ShadowReceiverDemo.unity" Scene
3. Select the "/Assets/Settings/Mobile_Renderer.asset"
4. In the Inspector, make sure that the "Transparent Receive Shadows" parameter is disabled
5. Open the Scene view
6. Observe the shadows in the Scene
Expected result: No shadows are shown
Actual result: Main light shadows are shown
Reproducible with: 2021.3.43f1, 2022.3.46f1, 6000.0.19f1
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Notes:
- Not reproducible in Play Mode
- Not able to check if it’s reproducible in Player due to pink textures
Comments (1)
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DevDunk
Oct 18, 2024 10:35
While the shadows are redone. Can someone take a look at soft shadows not working with ARCore or any XR plugin?
This is such a big issue
Bug report/issue tracker is open for a while