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Won't Fix

Votes

0

Found in

2023.1.0b1

Issue ID

UUM-26140

Regression

No

Lod cross fade doesn't work with Shader Graph

-

Shadergraph shaders do not give expected results when LOD Groups are set up to cross fade.
Steps to repro:
# Open attached project
# Open theĀ _Sample Scene_
# Enter play mode and observe the two cliffs as the camera is moving back

Expected: The two cliffs look identical

Actual: The right cliff (which is using shadergraph shaders) does not fade between LODs. Instead it draws both LODs at full opacity in the transition period.

  1. Resolution Note:

    Not a bug. I had forgotten to enable LOD Cross Fade on the Shader

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