Search Issue Tracker
Won't Fix
Won't Fix in 2.3.X
Votes
0
Found in [Package]
1.22.3
2.3.7
Issue ID
ADDR-3837
Regression
No
"List<AssetReference>" does not support drag-and-drop when dragging GameObjects over the list header
How to reproduce:
1. Open the “IN-92457.zip“ project
2. Open the “SampleScene“
3. Select the “Test“ GameObject in the Hierarchy
4. Drag the “Reference“ GameObject from the Project tab onto the “List Asset References” header and observe the Inspector
Expected result: The GameObject is added and converted into an Addressable Asset
Actual result: The GameObject is not added
Reproducible in: 1.22.3 (2021.3.47f1, 2022.3.55f1), 2.3.7 (6000.0.34f1, 6000.1.0b1)
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- If a field in the list is manually created and the GameObject is dragged onto the created field, it will behave expectedly
- The GameObject cannot be dragged into the list even if it is an addressable
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (2.3.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.