Search Issue Tracker
Fixed in 5.5.0f3
Fixed in 2018.2.X
Votes
0
Found in
5.4.0p1
Issue ID
823462
Regression
Yes
[MacEditor] Editor crashes when building without switching the platform first
'Steps to reproduce: 1) Open the attached project. 2) Switch the platform to 'PC, Mac & Linux Standalone' in the Build Settings. 3) Build the project for Android or WebGL without switching the platform. The Editor crashes as soon as it starts building. This does not occur if the platform is switched before building. Reproduced on: 5.4.0p1. 5.4.0f3 Did not reproduce: 5.3.6f1'.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
Add comment