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Fixed

Votes

0

Found in

2022.2.0a15

Issue ID

UUM-462

Regression

Yes

[Linux] Editor.log doesn't have a stack trace after the crash

-

Reproduction steps:
1. Create an empty project
3. Create a new Script and add "Utils.ForceCrash(ForcedCrashCategory.Abort);" to Start()
3. Attach the scrip to any Object in the scene
4. Enter play mode
5. After the crash, check Editor.log

Expected result: Editor crashes and the Stack Trace is displayed at the end of the Editor.log

Actual result: Editor crashes, but there is no Stack Trace at the end of the Editor.log

Reproducible with: 2022.2.0a11, 2022.2.0a15
Not reproducible with: 2021.3.3f1, 2022.2.0a10

 

Reproducible on: Ubuntu 20.04

Not reproducible on: Windows 10, 11, MacOS 12.3.1 (M1 Max)

  1. Resolution Note:

    Fixed by another internal issue: UUM-1595: PrintStackTraceLinux frequently crashes

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