Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
11
Found in
2019.1.0a10
2019.1.0a11
Issue ID
1106900
Regression
Yes
[Windows] "Layout update is struggling to process current layout " errors when selecting GameObject in Hierarchy window
To reproduce:
1. Open my attached project "DoYouCopy.zip"
2. In Hierarchy window, find "ButtonMap" Game Object and select it
3. In Hierarchy window, find "Map" Game Object and select it
4. Observe the console
Expected: no errors appear
Actual: console errors being flooded "Layout update is struggling to process current layout "
Reproduced in: 2019.1.0a10, 2019.1.0a11
Not reproduced in: 2018.2.19f1, 2018.3.0f1, 2019.1.0a1, 2019.1.0a9
Note1: issue only appears when selecting if the both of the object have Image component enabled, seems like there's several more conditions to be met
Note2: issue does not reproduce if editor is not maximized
Note3: does not reproduce on Mac
Note4: full error: Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): VisualElement unity-panel-container15 (x:0.00, y:0.00, width:389.00, height:947.00) world rect: (x:0.00, y:0.00, width:389.00, height:947.00)UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit
- [Linux] The mouse wheel input is inverted when scrolling in the Build
richardzzzarnold
Mar 04, 2019 08:02
I am getting this error on Mac. Version 2019.1.0a13 Personal
PaulOllivier
Dec 15, 2018 13:10
Same issue here