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Fixed

Fixed in 1.2.X, 1.3.X - Entities, 7000.0.0a1

Votes

2

Found in [Package]

1.0.0 - Entities

1.1.0 - Entities

1.2.0 - Entities

1.2.1 - Entities

Issue ID

ECSB-409

Regression

No

“KeyNotFoundException” error is thrown when building the project with a Sub Scene that includes a Prefab which uses a Sprite Map

Package: Entity Component System (ECS)

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How to reproduce:
1. Open the “EntitiesBug“ project
2. Open the “SampleScene”
3. Build the project and observe the Console (File > Build Settings > Build)

Expected result: the Build is successful
Actual result: the Build fails and the “KeyNotFoundException” error is thrown

Reproduced with: 1.0.8 (2022.3.1f1), 1.0.10 (2022.3.1f1)

Reproduced on: Windows 10 (by reporter), Windows 11

Notes:
1. Full error logs are provided in internal comments
2. Sometimes the issue is not reproducible, therefore it might be necessary to build the project at least 2 times
3. Not reproducible when building the project without using Sub Scene with the “UI_Prefab” → building the project in a regular Scene with the “UI_Prefab” does not throw errors
4. Not reproducible when removing the “IngameDebugConsole” Prefab from “UI_Prefab” in the “UI Prefab Authoring” Script Component in the second “data” field

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