Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
5.1.1
Issue ID
ARKB-74
Regression
No
[IOS] "Undefined symbol" errors appear in Xcode when building AR project for iOS
How to reproduce:
1. Download and open the attached "New Unity Project" project
2. Build the project for iOS
3. Build the generated Xcode project
Expected outcome: Build completes successfully
Actual outcome: Build fails with "Undefined symbol" errors
Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.10f1, 2023.3.0b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenXR][HDRP] XR Fails to initialize and black screen is present when waking up the HMD with DLSS enabled
- Baked reflection color of clouds does not match the Scene sky color when generating lighting in Unity
- The sampling result will have black artifacts when using URP Sample Buffer with UV value set to 1
- "Assertion failed on expression" errors thrown in Console when opening Profiler (Standalone Process) window
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
Resolution Note:
ARKit provider was not enabled in XR Plug-in Management. Project Validation showed a warning about this.