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Votes
0
Found in
5.0.0f2
Issue ID
672999
Regression
No
Intensity in BlendModesOverlay shader's alphablend mode
Intensity not used in BlendModesOverlay shader's alphablend mode
All the other modes use intensity as a way to fade in/out the screen overlay effect. This can be easily fixed by changing line 82 of the shader from:
return lerp(tex2D(_MainTex, i.uv[1]), toAdd, toAdd.a);
to:
return lerp(tex2D(_MainTex, i.uv[1]), toAdd, toAdd.a * _Intensity);
which would make it behave more in line with the other modes, as well as be more useful.
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