Search Issue Tracker
Fixed
Fixed in 2.X
Votes
0
Found in [Package]
2.2.0
Issue ID
SPLB-156
Regression
Yes
"IndexOutOfRangeException" is thrown when Splines are Extruded
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/Levels/Chapter1/C1L4/C1L4.unity” Scene
3. Observe the Console Window
Expected result: No errors are thrown
Actual result: “IndexOutOfRangeException: Index was outside the bounds of the array” is thrown
Reproducible with 2.2.0 (2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12)
Not reproducible with: 2.1.0 (2022.2.17f1)
Could not test with: 2.2.0 (2020.3.47f1 (Multiple errors in Outline.cs and AssemblyImportSettingsAutomation.cs))
Reproducible on: Intel MacOS 13.3.1
Note: The issue can also be seen when selecting the GameObject that has Extruded Splines or when editing the Splines
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
- DOTS Materials Not Rendering in Player When Using Entity Graphics with Custom SRP
- Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
- [HDRP] Unchecking the "Base layer" in Graphics Compositor results in Camera view rendering over the window
Add comment