Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0f1
Issue ID
670208
Regression
Yes
[ImageEffects]Setting Edge Detection to Triangle Luminance mode causes NullReferences
Steps to reproduce this issue:
1. Open 'EdgeDetectionBug' project
2. Open 'scene'
3. Select Main Camera
4. It has Edge Detection script attached
5. Change mode to Triangle Luminance
6. Null Reference Exception is thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
Add comment