Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.6f1
Issue ID
1053267
Regression
No
IL2CPP build cannot generate Ahead-Of-Time code
How to reproduce:
1. Open user-submitted project (AotBug.zip)
2. Open "SampleScene.unity" scene
3. Play the scene
4. Press "Test" button
5. Stop playing the scene
6. Build a Windows Standalone application and run
7. Press "Test" button
8. Observe generated errors
Expected result: Unity compiles code both in the editor and build
Actual result: Unity compiles code in the editor but fails compilation in the build
Reproducible with: 2018.1.7f1, 2018.2.0b11, 2018.3.0a3
Could not test with: 2017.1, 2017.2, 2017.4 (IL2CPP was not available yet)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment