Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
9.0.0
Issue ID
1224594
Regression
No
[HDRP] Debug mode typos and inconsistencies
1) Should be Reflection Probes instead of Probe. [image11.png]
2) Should be VisualCascades instead Cascade [image12.png]
3) The integrity of clearing Shadow atlas. Sometimes its a button, sometimes its a checkbox. Is it intended or we can standardize? [image13.png]
4) Should be both called Properties. [image15.png]
5) Some names have spaces and some dont. [capture2.jpg]
6) Lit/Bake Diffuse Lighting should be called Lit/Baked.... [image17.png]
Note please take a quick look to see if there are more issues like these that I missed and standardize naming.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment