Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0a4
Issue ID
747880
Regression
Yes
[GL][ES] Crash on compute shader use
Steps to reproduce:
1. Download attached project "repro_747880.zip"
2. Open it via console with launch parameter "-force-glcore45"
3. Play "New Scene"
4. Observe that Unity editor has crashed
Expected result: Not crashing
Note: Disabling "Ignore culling" option does not crash Unity, but no shader can be seen either.
Does not seem to reproducible before 5.4
Everything works as expected with standard configuration (no launch parameters) using DX11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment