Search Issue Tracker
Duplicate
Votes
0
Found in
5.1.0b4
Issue ID
692987
Regression
Yes
Fbx animation doesnt play in the inspector preview if compression is not off
To reproduce:
1. Open attached project
2. Select unitychan_ARpose1 model
3. Select animation tab
4. Make sure that Anim. Compression is set to Optimal or Keyframe Reduction
5. Press play in preview
6. Notice that animation doesn't play in preview (it plays when Compression is off)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
This is a duplicate of issue #692713