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Not Reproducible
Votes
0
Found in
6.3.1
6.4.1
Issue ID
UUM-131167
Regression
No
“ExecutionFailedException” error is thrown when building AR Mobile Template using iOS Platform
Steps to reproduce:
1. Create new Unity project using AR Mobile Template
2. Open Build Profiles window
3. Switch active Platform to iOS
4. Press “Build”
5. Once project is built, observe the Console window
Actual results: Error “ExecutionFailedException: Execution of actool failed with exit code 1. stderr:” is thrown after building project using iOS Platform
Expected results: No errors thrown after building project
Reproducible with versions: 2.1.1 (6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1)
Can’t test with versions: 6000.5.0a1 (Template not available)
Tested on (OS): macOS Tahoe 26.1 (M1), Intel
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Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.
Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.