Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.4.X
Votes
0
Found in
5.5.2p4
Issue ID
898536
Regression
No
Enum shader property does not allow fraction selection in drop-down menu
When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not allow for those fractioned number options to be selected.
Steps to reproduce:
1. Open attached project
2. Open material in inspector
3. Drag over the shader on the material in inspector
4. Observe the 2 drop-down menus
5. Try to select OptionB or OptionC in the first dropdown menu that says "This uses fractions"
6. Those numbers are not selected (OptionB and OptionC are fraction numbers defined in the shader)
Expected outcome: Since this is a float variable, the values get selected normally
Actual outcome: The drop-down displays the available options, but fails to select them when they are clicked
Reproduced on: 5.4.0f3, 5.5.0p2, 5.5.2p4, 5.5.3f1, 5.6.0f3, 2017.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
Add comment