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Won't Fix
Votes
0
Found in [Package]
1.1.0-exp.1 - Entities
1.2.X
7000.0.0a1
Issue ID
ECSB-683
Regression
No
Entity reference is set to random value when the reference is declared in a Dictionary
Reproduction steps:
1. Open the attached project “EntityRemapDictionary”
2. Open the “Assets/Bug” Scene
3. In the Hierarchy window enable the “BugSubscene” SubScene for editing
4. In the Hierarchy window select the “BugSubscene/CorruptedReference” GameObject
5. Change the Inspector mode to “Runtime”
6. Observe the values of the “Ref” and “Ref2” fields in the “Corrupted Entity” component
Expected result: The “Ref” value is the same as the “Ref2” value
Actual result: The “Ref” value is set to some other random value
Reproducible with: 1.0.8 (2022.3.10f1), 1.0.16 (2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5)
Reproducible on: macOS 13.5.2
Not reproducible on: No other environment tested
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Resolution Note:
After review, we have elected not to address this issue.