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Fixed in 4.3.8
Votes
43
Found in
4.3.0f4
Issue ID
577782
Regression
Yes
Entering Play mode for the first time also launches adb.exe which locks Unity editor when closing it
Android development kit is required for reproduction.
Steps to reproduce:
1. Open any project
2. Start entering play mode.
3. adb.exe process will be created and will remain running.
4. Once play mode starts running adb.exe remains running as independent process.
5. If adb.exe is killed, it will not be launched again.
Reproducible with any platform editor mode.
The issue is fixed in Unity 4.3.7 Patch 1 version.
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Dazza007
Feb 11, 2014 11:04
4.3.4f still an issue, and getting rather annoying
zbalai
Feb 06, 2014 11:35
4.3.3f1 still an issue
Maf
Feb 03, 2014 23:31
Incorrectly marked as fixed
http://issuetracker.unity3d.com/issues/adb-locks-unity-editor-and-the-editor-starts-to-hang-when-trying-to-close-it
Wish they would *actually* fix it.
dj_pale
Jan 31, 2014 22:45
Is also the cause of the unfixed issue which is marked as fixed: http://issuetracker.unity3d.com/issues/adb-locks-unity-editor-and-the-editor-starts-to-hang-when-trying-to-close-it?page=1
KevinCodes4Food
Jan 22, 2014 04:25
Also, adb hangs Unity 4.3.3f1 when loading a different project, not just on exit. Killing adb.exe allows the project to load.
Jason Tartaglia
Jan 16, 2014 17:41
This also causes the Unity Editor to hang when attempting to close/exit. (I believe this problem has been reported before.) Launching adb manually before running the Unity Editor at least avoids the hanging issue.