Search Issue Tracker
Won't Fix
Votes
1
Found in
5.5.0f3
Issue ID
886678
Regression
Yes
Embedded smoke particle systems do not work correctly in the Play mode
To reproduce:
1. Download and open the attached project;
2. Open scene MainMenuScene;
3. Enter Play Mode
Expected result: Particle system smoke works correctly ( gif attached -ok)
Actual result: Particle system smoke doesn't work like it should (gif attached -broken)
Reproduced in: 5.5.0f3; 5.5.2p1, 5.3.0f1
Not reproduced in: 2017.1.0a2; 5.6.0b10; 5.4.4p4
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
karl_jones
Apr 19, 2017 12:15
We are currently looking into the issue. For now I have posted a workaround to https://forum.unity3d.com/threads/unity-5-5-upgrade-reset-all-particle-system-gravity-values.462427/
Pawl
Mar 23, 2017 16:20
Added some more details to this thread: https://forum.unity3d.com/threads/unity-5-5-upgrade-reset-all-particle-system-gravity-values.462427/