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Fixed
Fixed in 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0a1
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.4f1
2023.3.0b1
Issue ID
UUM-59654
Regression
No
Editor spike when selecting a GameObject with a Playable Director Component
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “/Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Animation Timeline” GameObject in the Hierarchy
4. Observe Editor behaviour
Expected result: “Animation Timeline” gets selected instantly
Actual result: Editor freezes for a second or two
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Not reproducible with:
Reproducible on: M1 MacOS 14.1
Not reproducible on: No other environment tested
Note: Selecting the GameObject also allocates a few hundred MB of memory
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Peter77
Dec 28, 2023 20:38
Related forum thread:
https://forum.unity.com/threads/in-64542-selecting-playabledirector-causes-5s-editor-freeze.1531018/