Search Issue Tracker
Fixed in 14.0.2
Votes
0
Found in [Package]
13.1.0
Issue ID
1427224
Regression
Yes
Editor crashes when exiting Play Mode
Reproduction steps:
1. Open the user's attached project
2. In the Toolbar click Test > Load Scenes
3. Enter Play Mode
4. Exit Play Mode
Expected result: Play Mode is exited
Actual result: Editor crashes
Reproducible with: 13.1.0 (2022.1.0a13), 13.1.8 (2022.1.7f1), 14.0.1 (2022.2.0a8)
Not reproducible with: 7.7.1 (2019.4.39f1), 10.9.0 (2020.3.35f1), 13.0.0 (2022.1.0a12), 14.0.2 (2022.2.0a9), 14.0.3 (2022.2.0a17, 2023.1.0a1)
Couldn't test with: 2021.3.5f1 (Editor crashes when opening the project)
Reproducible on: Windows 10
Stacktrace:
PhysicsManager::AwakeFromLoad
CleanupAfterLoad
LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
LoadSceneOperation::IntegrateMainThread
PreloadManager::UpdatePreloadingSingleStep
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note (fix version 14.0.2):
Fixed in: 14.0.2