Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0b4
Issue ID
933982
Regression
Yes
Editor crashes on Transform::CountNodesDeep after importing ARKit plugin
Steps to reproduce:
1. Download ARKit plugin from https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/
2. Open the plugin project with Unity
Actual result: Editor crashes on Transform::CountNodesDeep after importing ARKit plugin
WORKAROUND: Import the HSVPicker Scene and Prefab separately from the original package import.
Note: doesn't crash after launching it for the second time
Reproducible with: 2017.2.0b4, 2017.3.0a1
Not reproducible with: 5.6.2p4, 2017.1.0p1
(Editor.log attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash with multiple StackTraces when entering Play Mode in a project with corrupted FBX files
- Index Out Of Range exception when trying to use Rendering Layer Override in Probe Adjustment Volume without a mask defined in lighting settings
- [Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the application when the camera is started
- Huge performance overheads appear when there is a large amount of bindings in the UI Toolkit
- Visual Effects Graph Blackboard can't be scrolled horizontally
Add comment