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Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

6000.0.41f1

6000.1.0b9

6000.2.0a6

Issue ID

UUM-99992

Regression

Yes

Editor crash on "(nvoglv64) vkGetInstanceProcAddr" when opening Prefab with Gizmos enabled in the Scene View

-

1. Open the attached project “ReproProject“
2. Once the project opens, keep the “Untitled” scene open
3. Open Scene View tab
4. Enable scene Gizmos toggle (top right corner)
5. In the Project window, search for "Actor_Player_XR" prefab
6. Double click the prefab
7. Observe the result

Expected result: Prefab is opened for preview
Actual result: Editor crashes

Reproducible in: 6000.0.31f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Not reproducible in: 2022.3.59f1, 6000.0.30f1

Reproducible on: Windows 11, Windows 10 (user)
Not reproducible on: No other environments tested

First few lines of the stack trace:

0x00007FFE5B7150AA (nvoglv64) vkGetInstanceProcAddr
0x00007FFE5B729BEC (nvoglv64) vkGetInstanceProcAddr
0x00007FFE5B72878C (nvoglv64) vkGetInstanceProcAddr
0x00007FFE39A90C87 (Unity) vk::TaskExecutor::HandleCommandStream

Note: The user mentioned that the crash was also encountered when trying to open prefab “View_Credits“, but the crash is unlikely to happen when trying to open this prefab

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