Search Issue Tracker
By Design
Votes
0
Found in [Package]
0.16.0-preview.21
Issue ID
1293511
Regression
No
[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity is used
How to reproduce:
1. Open the user's attached project("Iteration3-Jobs.zip")
2. Enter Play mode
3. Wait a couple of seconds
4. Press the left mouse button on the Plane
Expected results: ArgumentException is not thrown because Entity in CommandBuffer is not null
Actual results: ArgumentException is thrown
Reproducible with: 2020.2.0b14 (ECS 0.16.0-preview.21)
Couldn't test with: 2018.4.30f1, 2019.4.16f1, 2020.1.16f1, 2021.1.0a8 (Couldn't upgrade/downgrade)
Note: Does not reproduce if EntityManager is used directly
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Resolution Note:
The root of the error is that the user is creating temporary Entity ids (entity ids with negative indexes) with one ECB, then recording commands using these temporary Entity ids in another ECB. This is never valid.