Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
898361
Regression
Yes
Deferred rendering on a camera, causes mirrored image to appear, when "Clear flags" set to "Depth only" and HDR is enabled
To reproduce:
1. Create new project.
2. Create new "Plane" in the scene at (0,0,0).
3. Select Camera, and set it's "Clear flags" to "Depth only", "Rendering Path" to "Deferred", and make sure that "Allow HDR" is checked.
Expected result: Only the existing plane is visible.
Actual result: Objects has it's vertical reflection on other side of the screen.
Reproducible: 5.6.0a2, 5.6.0f3, 2017.1.0a5
Not reproducible: 5.5.3p1
Fixed in: 2017.1.0a6
Details:
Also affects build version.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment